Scott Lakumb underchild Location: tinley park, USA Member Since: June 2004 Last Updated: 3 June 2009 Portfolio Views: 1192 Chosen as Favorite: 0
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The beast of grisium June 2009
This is a creature that I created in xsi. I also used zbrush for the details and texturing. After I created the high res version, I brought the displacement and texture maps back into xsi to render. I also included a spec map to finish the texture. I created a custom animation rig for complex movements as well. C&C encouraged!